根据一篇持新观点的文章,这种观点是不正确的。
根据福赛斯的观点,细节太少,作品会过于乏味,而细节太多会导致一种“知觉超载”。
Too little and the work is boring, but too much results in a kind of "perceptual overload", according to Forsythe.
根据作者的观点,卢浮宫的场景展现了什么?
What does the scene at the Louvre demonstrate according to the author?
Thus far and in Scratch will pretty much focus on the idea of correctness: Does your code work as we asked it to and as you intended it to?
至此,人们大都是把注意力集中于正确性,观点上:你的代码是不是根据你的意愿,并按照你的要求来执行呢?
Now, according to sort of a simple-minded view of operant conditioning in behaviorist psychology, the children you reward should do it more.
根据简单的,行为心理学的操作性条件反射观点来看,拿到奖励的小孩应该会画更多画。
Reading consists, according to Iser, in the violation of expectations.
根据伊瑟尔的观点,阅读在于期望的违背。
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