This paper proposed an effective method of merging three views 2.5D scans into a whole 3D face model.
提出了一种有效的从三视角2.5维人脸图像到完整三维人脸模型的融合方法。
Finally texture mapping is completed according to different regions on the face and thus the 3d face model is synthesized.
最后通过对图像划分区域,分段完成纹理贴图,合成3d人脸模型。
In this paper, we propose an approach of constrained texture mapping for 3d face model to strengthen the realism of the craniofacial reconstruction results.
本文研究内容作为计算机辅助的三维颅面复原项目的一部分,研究一种约束纹理映射算法,使得三维颅面复原的效果具有照片真实感。
应用推荐