...境指非 整合系统 (UNINTEGRATED SYSTEM),网页 整合系统 ( WEB-BASED INTEGRATED SYSTEM )和虚拟世界系统(VIRTUAL WORLD SYSTEM)。当前,基于Internet的课堂绝大部分运用非 整合系统 。
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但是,从长远角度看,他认为这套系统可以在诸如《第二人生》等多人虚拟世界中控制游戏角色。
In the longer term, though, he thinks the system will be ideal for controlling avatars (the visual representations of players) in multiplayer virtual worlds such as Second Life.
要创建系统的动态和三维视图,我们可以向虚拟世界寻求帮助。
To create views of a system that are both dynamic and three-dimensional, we can look to virtual worlds for help.
它们是在虚拟世界技术之上构建的,与企业后端系统和2d Web集成,最终连接物理世界。
Are built on virtual worlds technologies, and are integrated with enterprise back-end systems, 2d Web and, eventually, physical world.
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