• 渲染纹理时,片段程序必须能够输出需要数值

    When rendering into the depth texture, fragment program must output the value needed.

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  • 如何纹理渲染到图像中?

    How to get rendered image into a texture?

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  • 一个纹理渲染大于原先尺寸渲染屏幕上去,我们它被放大了。

    When a texture is rendered to the screen at a larger size than it was created we say is has been magnified.

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  • 最终渲染阶段产生最后渲染后的图像这一步所有对象都将被再次渲染其中着色器将混合前一步生成的光源纹理以及所有自发照明

    Final pass produces final rendered image. Here all objects are rendered again; with shaders that fetch the lighting, combine it with textures and add any emissive lighting.

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  • 渲染深度纹理时,片段程序使用

    Use it in a fragment program when rendering into a depth texture.

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  • 渲染深度纹理时,片段程序使用

    Use it in a fragment program when rendering into a depth texture.

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