当渲染到纹理时,片段程序必须能够输出需要的数值。
When rendering into the depth texture, fragment program must output the value needed.
如何把纹理渲染到图像中?
当一个纹理渲染以大于原先的尺寸渲染到屏幕上去,我们说它被放大了。
When a texture is rendered to the screen at a larger size than it was created we say is has been magnified.
应用推荐