你会使用一个多边形对象创建模式曲线迅速,并调整组织对撞机模拟参数之间的性格碰撞,裤子和。
You would use a polygon object to create pattern curves quickly, and adjust simulation parameters to organize collision among character, pants, and colliders.
这些模式可能很多数以十万计的多边形,实际上是不可能的过程中实时可视化。
These models may consist of many hundreds of thousands of polygons and be practically impossible to process in real-time visualization.
如果多边形的数据显示在这锯齿状的方式,条纹着色模式,它标志着大量的小违规行为的皮肤,即使主要的流动,表面上可以很好的。
If the polygon data are displayed in this jagged way in stripe shader mode, it indicates lots of little irregularities of the skin even though the main flow of the surface can be good.
在面和边的模式下它可以用来提取和定位新的多边形。
In Face and Edge modes it is used to extrude and position new polygons.
景物的特征点抽取是模式识别及计算机视觉中的一个重要问题,已出现的多种检测特征点的方法中主要有角检测法和多边形逼近法。
Detecting dominant points is an important subject in pattern recognition and computer vision. Corner detection and polygonal approximation are two major approaches for dominant point detection.
缺省情况下,多边形填充模式是ALTERNATE,但是你可以设置它为WINDING。这两种模式之间的区别在图5 - 19中显示。
By default, the polygon-filling mode is ALTERNATE, but you can set it to WINDING. The difference between the two modes is shown in Figure 5-19.
本文正是基于这种分层的思想,定义了凹多边形的模式分解方法和分层加权测度模型。
Exactly based on this idea, sub-model decomposition approach to concave polygon and hierarchical model weighted measure are presented.
利用神经元网络和数学形态学对建筑物多边形实现了模式识别化简。
Simplifying building polygon by pattern recognition assisted by Neural Network and mathematical morphology.
创建使用当前多边形填充模式的两个或多个多边形,多边形可以相互分开或叠加。
Creates two or more polygons that are filled using the current polygon-filling mode. The polygons may be disjoint or they may overlap.
在本教程中,我告诉你我是如何从一个球体,并添加一个次多边形置换和燥波模式的纹理制作抽象的形状。
In this tutorial, I show you how I made the abstract shapes below by starting with a sphere and adding a texture with Sub Polygon Displacement and a noise pattern.
这一类细分模式在满足极限曲线的光滑性外,还具有保持初始多边形形状的优良性质。
The new four kinds of subdivision schemes is not only to keep smooth of limit curve, but also has excellent quality of keeping shape of initial polygon.
这一类细分模式在满足极限曲线的光滑性外,还具有保持初始多边形形状的优良性质。
The new four kinds of subdivision schemes is not only to keep smooth of limit curve, but also has excellent quality of keeping shape of initial polygon.
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