作为程序员你直接和那种文件打交道?
As a programmer, which of these files do you work with directly?
作为程序员的我也多次问过自己相同的问题。
The programmer in me has asked the same question many times.
您可以将它们作为程序员友好的接口来进行系统调用。
You can think of them as a programmer-friendly interface to system calls.
你有你的房子还是合同作为程序员你需要吗?
Do you have an in house programmer or do you contract them as you need them?
作为程序员,您可能会对允许机器帮助读者的诸多方式感兴趣。
As a programmer, you are interested in ways of allowing the machine to help the reader. Here's an example of how you can ask the machine to clarify a general idea.
作为程序员,最重要的一个任务就是为应用选择一个最适合的算法。
Choosing the algorithm that best fits the application is an important part of your task as a programmer.
作为程序员,您如果想成功,只需要快速地识别出常见的陷阱就可以了。
To succeed as a programmer, you simply have to quickly recognize common traps.
作为程序员,您要做的是即使有问题存在,也要全力保证用户正常工作。
Your job as a programmer is to do everything in your power to get your users to work even if construction is going on.
但机器可读的描述有时能降低我们作为程序员、测试员和管理员需要做的工作量。
But machine-readable descriptions can sometimes help us reduce the amount of work that we, as programmers, testers and administrators, need to do.
在编写代码前编写测试极大地改变了我作为程序员的生活,它同样也可以改变您的生活。
Writing tests before I write code has revolutionized my life as a programmer, and it can do the same for you.
他还说,YAGNI提醒我们,作为程序员,在没有搞清楚是否需要某些特性前不要向软件添加这些特性。
He adds that YAGNI reminds us as programmers not to add features to software before we know we need them.
和想5分钟跑一英里差不多,我们可以从对比现在作为程序员的自己和所期望能成为的程序员来入手。
Much like the goal of wanting to run a 5-minute mile, we can start by looking at where we are as a programmer versus where we want to be.
作为程序员,很多挑战是要应付不断的更改:新的协议、应用程序编程接口(API)、客户需求、硬件约束等。
As a programmer, much of your challenge is to cope with unceasing change: new protocols, application programming interfaces (APIs), customer requirements, hardware constraints, and so on.
但你的生活,或者你作为程序员的真正的专业技术,并不会因此在24小时、24天甚至24个月内发生真正的变化。
But you won't change your life, or your real overall expertise as a programmer in 24 hours, days, or even months.
使用池的另一个不太明显的优点在于,作为程序员,您不必担心内存泄露:内存由boost库在内部自动进行管理。
Another less obvious benefit of using pools is that as a programmer, you don't have to worry about memory leaks: they're automatically managed internally by the Boost library.
通常都有多种不同的算法能够解决一个特定的问题。作为程序员,最重要的一个任务就是为应用选择一个最适合的算法。
There are often many different algorithms to solve a particular problem. Choosing the algorithm that best fits the application is an important part of your task as a programmer.
第一个wiki由WardCunningham 于 1994 年创建,最初作为程序员在Web 上交流观点的一种方式。
The first wiki was created in 1994 by Ward Cunningham as a way for programmers to exchange ideas over the Web.
但长话短说,如果我想要用一个叫做sleep的功能,我作为程序员知道使用那个函数库-,上面的标题-,因为在这个小的大纲中它告诉我。
But long story short, if I want to use a function called sleep, — the reason I, the programmer, knew to use that library — — that header at the top — because it told me to in this little synopsis.
因为市场营销的原因,这些工具是作为程序员调试工具出售的,但它们等同于测试支持工具,测试小组没有把它们当成常规工具来使用,让我觉得很吃惊。
For marketing reasons, these tools are sold as programmer debugging tools, but they're equally test support tools, and I'm amazed that testing groups don't use them as a matter of course.
作为语音程序员,一个主要的目标应该是让用户通过语音与计算机的交互更简单—尤其是对那些除了用语音和耳朵之外别无选择的人。
As voice programmers, a primary objective should be to make it simpler for users to interact by voice-particularly for those who have no choice but to use voice and ears.
作为一名程序员,这给予了我信心—比大多数程序员具有更大的信心。
That gives me confidence as a programmer — more confidence than most programmers are used to having.
对于作为一名程序员的你来讲,这是很有价值的一个工具。
许多程序员会加入(作为志愿者)一个开源工程而不是非开源项目。
Many programmers would join (as volunteers) an open source project, rather than a closed source project.
多亏作为游戏程序员的工作,我能接触到大量小型手机游戏的代码,并且总让我惊奇地发现如此之多的游戏循环的实现方式。
Thanks to my job as a game programmer, I come into contact with a lot of code for small mobile games. And it always amazes me how many game loop implementations are out there.
作为专业的后端程序员,我们将专注于从数据库中获得数据,并将其转为json格式。
As dedicated back-end programmers, we will focus on getting the data from the database all the way to JSON format.
大多数计算机程序采用错误消息作为掩盖程序员偷懒的方式。
Most computer programs use error messages as a way to mask programmer laziness.
最根本的改变是模型不再只作为文档供程序员阅读,它们可以直接用来驱动软件开发。
The essential change is that models are no longer used only as mere documentation for programmers, but can now directly be used to drive software development.
作为一个游戏可玩性程序员,我真不知该怎么告诉你,相比于一般的软件公司,我的工作有多让人兴奋。
As a gameplay programmer I can't begin to tell you how much more exciting it is to test my work in this industry than in a regular software company.
作为一个游戏可玩性程序员,我真不知该怎么告诉你,相比于一般的软件公司,我的工作有多让人兴奋。
As a gameplay programmer I can't begin to tell you how much more exciting it is to test my work in this industry than in a regular software company.
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