此外,文章讨论了精确测量和颜色切换模型,快速定位问题,多目标定位等问题。
Meanwhile, Precise Measurement and Color Exchange Model as well as the problem of quick location and multi-goal location are discussed in our paper.
背景的切换、时常变换颜色、多样的视角,没有任何形式的帮助或辅助,这一切都让游戏变得非常具有挑战性——那就是乐趣所在。
Shifting backgrounds, constantly changing colors, morphing camera lensviews, and no form of help or assistance make the game extremely challenging --but therein lies the fun.
城市生活垃圾︰切换日志的时间戳选项不再导致错误的日志颜色。
MSW: Toggling the log timestamp option no longer results in wrong log colors.
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