重复计数是讯息所表示的按键次数,大多数情况下,重复计数设定为1。不过,如果按下一个键之后,您的视窗讯息处理程式不够快,以致不能处理自动重复速率(您可以在“控制台”的“键盘”中进行设定)下的按键讯息,Windows就把几个WM_KEYDOWN或者WM_SYSKEYDOWN讯息组合到单个讯息中,并相应地增加重复计数。WM_KEYUP或WM_SYSKEYUP讯息的重复计数总是为1。
指定了重复计数。该值为用户按住键时产生的重复击键次数。
Specifies the repeat count. The value is the number of times the keystroke is repeated as a result of the user holding down the key.
才会出现重复计数,只有当全同粒子放在晶格中时,因为交换两个粒子没有差别。
The over counting only happens when you're placing identical particles in a lattice, and you can swap them without making a difference.
声明AnimateFilter、目标显示对象、重复计数、期间之后,就可以声明即将操作的确切滤镜了。
After declaring AnimateFilter, the target display object, repeat count, duration, and the exact filter to be operated on can be declared.
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