球体的建模技术有地理划分法和递归划分法两种方法。
The modeling of sphere has two methods, that is geography division and recursion division.
通过将大型、复杂的系统划分为小型的构成部分并集中于每个部分,可以递归地使用体系结构。
Architecture can be used recursively by dividing a large, complex system into small constituent parts and focusing on each part.
第 5 章介绍了划分问题、递归函数到迭代函数的转换(我可以向您保证,这非常有趣)以及阶乘和斐波纳级数的实现。
Chapter 5 deals with partitioning problems, converting recursive functions to iterative functions (it's fun, I assure you), and more factorial and Fibonacci series implementations.
In week zero, when we tore the phonebook in half and half and half we were recursing through that problem.
当我们将电话簿划分为一半又一半的时候,其实就是利用递归在解决问题。
I have used divide and conquer, as we seen before, to recursively break it into smaller problems. But the smaller problem of fib of 4 and the smaller problem of fib of 3 overlap with each other.
正如我们之前看到的,我已经进行了划分,并且递归性的把它分解为更小的问题,但是fib的简化问题,和fib的简化问题会相互重叠。
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