在实际的GIS空间分析过程中,为了更加简便快捷的实现某些特定的空间分析功能,常常需要将不规则的矢量多边形区域转化为规则的格网区域。
For the sake of realizing some special functions in spatial analysis of GIS, it is necessary to covert irregular vector polygon into regular grid.
然后将其转化成可编辑多边形或者添加编辑多边形修改器,让墙壁的底部变成地板。
After extruding convert the object to Editable Poly or apply Edit Poly modifier to make bottom of the wall fluently become a floor.
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