Based on the idea of Distributed Interactive Simulation , the paper presents a design of Display Controlled SubSystem(DCSS) in virtual cockpit.
采用分布式交互仿真的思想,介绍了一种应用于虚拟座舱的显控系统的设计方法。
参考来源 - 虚拟座舱显控系统的分步式仿真·2,447,543篇论文数据,部分数据来源于NoteExpress
虚拟座舱中进行碰撞检测的常用方法为包围盒碰撞检测,但基于包围盒的碰撞检测精确性不高。
The collision detecting method based on ambient box is a custom method in virtual cockpit, though the detecting precision of this method is not exact.
虚拟座舱中进行碰撞检测的常用方法为包围盒碰撞检测,但基于包围盒的碰撞检测精确性不高。
The collision detecting method based on ambient-box is a custom method in virtual cockpit, though the detecting precision of this method is not exact.
本论文涉及到虚拟座舱的开发流程和开发中的一些技术问题,因此对其它民用飞机座舱系统的仿真开发具有一定的借鉴意义。
The developing procedures and technical problems in developing virtual cockpit can be helpful to the simulation and development of other civil aircraft cockpit system.
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