美术工作室一般是指由几个画家或一个画家建立的组织,形式多种多样,大部分具有公司模式的雏形。
在我以前编写游戏时,代码开发人员执行所有开发任务,而现在,游戏的美术方面越来越多地由美术工作室来承担。
Increasingly, game art is developed by artist studios rather than by the code developers who performed every task back when I was writing games.
创作自己的娱乐生活(游戏,音乐,美术,戏剧,电影,体育),而不是依赖那昂贵的录音工作室和奢华的商业机构。
Make your own entertainment (games, music, art, theatre, films, sports), instead of depending on expensive canned entertainment from studios and extravagant commercial establishments.
除了他自己的个人经验与观察以外,他也向其他专业同仁徵求意见,另外与其他游戏工作室的美术指导者以及游戏制作人请教,也与几个不同的教育机构的职员讨论,最后则和游戏业界之外的资深美术设计者讨论,一切只为了找出这些实例中的一致性或不足之处。
Finally, I discussed these topics with senior artists from outside the gaming industry, all in an effort to identify consistency in these practices or lack thereof.
Or if you go to like little studios or galleries and their openings are really busy.
比如,如果你去小型的工作室或美术馆,那儿开放时真的很拥挤。
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