对于喜欢玩《口袋妖怪》这种卡片收集类游戏的孩子,Klopfer提出了一个特别的观点:他们每一次的游戏过程都好像是在上一堂统计学课程。
Klopfer raises a great point about kids who play card-collecting games like Pokemon: they get a light course in statistics each time they play.
也许游戏将着重于用户对于单张棒球卡的某些统计数据的知识,或者对著名卡片的识别能力。
Perhaps the game would focus on the user's knowledge of certain statistics on individual baseball CARDS or ability to recognize famous CARDS.
个别贵重的物品采取竞拍的方式,有意向的同事可以把联系方式和出价留在卡片上,最后由工作人员统计,出价最高者拿到竞拍物品。
Interested colleagues left contact information and offer on the card, and the highest bidders obtained the auctioned articles according to statistics of workers.
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