3.4 纹理烘赔 纹理烘焙(render to texture)是对带有纹理的服装模型的每 个面进行灯光渲染将渲染出的图平铺排列成一张纹理并生成 坐标这个坐标只适用于此烘焙模型将...
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这个视频将包括纹理烘焙,立体设置,相机映射和投影人。
This video will cover Texture Baking, Stereoscopic setups, Camera Mapping and Projection Man.
从烘焙的过程中,我们将包括一个纹理艺术家所需要的所有必要的技能,描绘一个字符。
Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character.
每一章节提供了更多的实质性好处提高你的技能,包括建模、材质、纹理、表达、动画、贴图烘焙、灯光和渲染等。
Each class offers further substantial benefits to your skill set including modelling, shaders, textures, expressions, animation, baking, lighting and rendering.
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