1996年6月,创造了十字键和肩部按键的任天堂再次为手柄添加了新概念:类比摇杆。 类比摇杆可以说是任天堂为显示其3D游戏的优势而设计的。类比摇杆从此成为3D时代游戏手柄的标准配备。
想出来射击的时候,只要用类比摇杆按上再用R键瞄准之后射击就可以了。
To pop up and shoot, it's as easy as pushing up on the analog stick and keeping your aim with the right button and firing.
尽管我们不能直接控制他,但我们可以通过机子上的类比摇杆调整摄像头,从多角度观看3D场景。
While we couldn't control him, we could use the analogue stick on the 3DS to adjust the camera and see the 3D scene from many different angles.
同样与Wii相似,PlayStation Move可以使用第二个控制器作为扩展,玩家左手持第二个控制器作为类比摇杆和按钮。
Also like Wii, the PlayStation Move will be expandable with a second piece held in the left hand that features an analog joystick and buttons.
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