发生碰撞后才生成动画 inactive
定义一个球体的一个顶点不允许进入。这允许反向碰撞动画布料。
Definition of a sphere a vertex is not allowed to enter. This allows collision against the animated cloth.
这对创建人偶十分适用,通常,当你希望一个角色依照动画活动,然后由于爆炸或者其他你选择的情况而引起的碰撞导致其变为人偶。
This is great for creating ragdolls, when you normally want a character to follow an animation, then turn into a ragdoll when a collision occurs, prompted by an explosion or anything else you choose.
支持动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。
Support dynamic shadows, particle systems, character animation, indoor and outdoor technology, and collision detection.
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