本论文为热衷于手机应用程序开发的相关技术人员提供了“以满足用户需求为目标,以原型构建为中心的设计”的思路。
This thesis provides a new thought to technologists who fall over themselves for the development of mobile phone application, which is "User satisfaction objected and prototype-centered design".
找到您的用户,认识到他们的需求,为你的行动制定相应的目标。
Find your users, recognise their needs, and target your actions accordingly. Be seen, be sold.
文章将供应商、经销商追求利益最大化目标与用户需求的相互作用表述为一个双层规划问题。
This paper a bilevel programming problem which assumes that the interaction between suppliers and distributors will be pursued to maximize the objectives and the user needs.
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