以二次世界大战为背景的现代战争,用事实描述了当时使用的200余种兵器和诸多战争英雄,导入了可立即确认到战斗结果的快速战斗系统,体现了简单、便利的玩法,让玩家体验到了以“速战速决”为口号的现代战争。
... In Modern Warfare 在现代战争中 Modern Warfare Video Game 现代战争游戏 Modern Warfare Reflex 决胜时刻 ...
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现代战争空战射击游戏 Mortal Skies
但是所有这些功能不是用来玩巨型游戏《现代战争2》的——它使科学家能够分析海量的数据集,以及运行模拟数据,而这些在较小的计算机上运算可能需要几个星期的时间。
But all this power isn't being used to play giant games of Modern Warfare 2 - it enables scientists to analyse massive data sets and run simulations that might take weeks on lesser computers.
像“光晕”和“现代战争2”这样的视频游戏由于其所赚得的大笔金钱而广受关注,但是如好莱坞大片般的预算同样又使得他们价格不菲。
Video games like “Halo 3” and “Modern Warfare 2” have made headlines for the amount of money they earned, but the Hollywood-sized budgets needed to create them are just as noteworthy.
除了这些设定,这些关于未来战争的游戏与《现代战争》系列的另一个共同点是它们都拒绝直接承认其主题的来源。
Beyond their Settings, what these future-war games have in common with the Modern Warfare series is a refusal to forthrightly acknowledge the inspiration for their subject matter.
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