... 状态重构 state reconstruction 状态触发器 state flip-flop 状态传递矩阵 state-transition matrix ...
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若俘获状态触发器处于置位状态时,程序停在即将执行而尚未执行的下一条指令上,该指令是从存储单元n中取出来的。
If the trapping mode flip-flop is set and the program includes any one of certain instructions, the instruction is not performed but the next instruction is taken from location n.
最后,当资产的外部状态达到一个预定义传输点时,您可以在Asset Manager中使用一个外部触发器来传输一个资产状态。
Finally, you can use an external trigger to transit the states of an asset in asset Manager when the asset's external state reaches a pre-defined transition point.
对于Perl, exit(1);会使用一个失败的状态来停止触发器。
For Perl, exit (1); stops the trigger with a failure status.
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