本书以图文并茂的方式,通俗易懂地介绍了中国游戏史的发展、演变以及与社会文化的关系等方面的情况。其中,还穿插了历代社会中无数的趣闻轶事与世态风情。
现在,我们正舒适地坐在伦敦科技博物馆里,面对着操纵杆前40年的电脑游戏史,找寻着开始的按钮。
We are sitting comfortably and reaching for the start button here at London's Science Museum where 40 years of computer game history is laid out before our very joysticks.
在网上,玩家将会和来自史密森协会的科学家进行视频会议。玩这个游戏会帮助阐明概念,解开线索,发现隐藏的信息。
Online, players will engage with scientists from the Smithsonian through video conferences, play games that will help to illustrate concepts, and unlock clues and hidden messages.
游戏角色的日志记录可以引导玩家去参观史密森附属的博物馆,通过展品收集线索并对每个科学领域有更多了解。
Journal entries from in-game characters will lead players to visit Smithsonian-affiliated museums for exhibits to gather clues and learn more about each scientific field.
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