电脑的能力达到实时处理电视和声音数据流的水平,这时多媒体就诞生了。
PC power has reached a level close to that needed for procession television and sound data streams in real time, multimedia was born.
这一实现充当了一个双重角色:它不仅宣传了Content Manager系列,还演示了VideoCharger的实时多媒体流能力。
This implementation served a dual role: it promoted the Content Manager family, and also demonstrated the real time multimedia streaming capability of VideoCharger.
提出了一种支持时延限制的无线多媒体流公平调度算法。
This paper brings forward a radio multimedia fair attemperation arithmetic which supports time-delaying limitation.
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