提出了一种基于曲面局平特性的,以散乱点集及其密度指标作为输入,以三角形分片线性曲面作为输出的拓扑重建算法。
An algorithm for topology reconstruction is promoted that takes as input an unorganized set of points with known density and carries out as output simplicial surfaces.
本文通过设计一个软件界面,输入三维散乱点的集合,输出为由三角网格组成的物体的表面。
This paper designs a software interface, it takes 3d scattered points as input and triangle mesh as output.
随着焊接热输入量的增加,由于熔池搅拌、焊接应力、合金元素烧损等原因,马氏体的分布更加散乱和密集;
By increasing the weld heat input, the distribution of martensite becomes more dispersive and glomerate due to the molten pool stiring, the welding stress and the burning loss of alloy elements.
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