...每个项目小组都会领取任务,因此在本门课程的设计中,借鉴软件企业的这种做法,将所有的特性分解成多个用户故事卡(Story Card),每一个用户故事就是教学单元中的子任务,下面以成绩管理为例,说明本门课程的教学任务设计。
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Gojko:故事卡本意并不会长期保存。
Gojko: Story CARDS aren't really intended to be kept for a long period of time.
另外一个方法就是让程序员去编写故事卡的“我需要……”的部分。
one approach is to get developers to write the “I want” part of the storycard
当你拿起一张用户故事卡,说到“我不是很确定”时,就说明详细程度十分恰当,而这会促使你与业务人员进行一次交流。
Right level of detail is picking up a card and saying 'I'm not quite sure', it pushes you to have a conversation.
Of course, they won't be perfect, there's a mixed character of the world of Homer, but still, if you look at the world of Odysseus, his home, what's going on in Ithaca, there are some valuable clues.
当然,并不是完美的答案,荷马史诗里写了一些只言片语,如果你继续阅读《奥德赛》里面的故事,在他的家乡伊萨卡岛发生了什么,你会找到很多有用的线索
Carrie", "The Stand", stuff like that, good horror books and science fiction.
卡丽》、《看台》等等,也都是很好的恐怖故事和科幻小说。
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