特别注意:如果你放一个元素在一个列表(或者数组)两次,当列表被序列化的时候,你将得到两个这个元素的拷贝,而不是一个拷贝两次在新的列表。
Headsup note: if you put one element in a list (or array) twice, when the list gets serialized, you'll get two copies of that element, instead of one copy being in the new list twice.
这个对象只是用来放诸如关联数组这类属性的容器。
Objects were essentially containers for properties, like associative arrays.
But what looks like this orange block as of now in Scratch, add orange to your so called inventory, well, it's gonna take at least two lines of code in C to actually create the inventory array with this first line and then put something like the word orange inside of it.
就好比Scratch里面橘色的这一块,把“桔子“加到所谓的“清单“里面去,在C语言中至少需要两行代码来实现,第一行代码创建一个货单数组,第二行就需要把“桔子“放进去。
We can put a list in the list again, as we've seen before. So let's put the list containing the string a, and I'll print out so now we see something pretty interesting about a list, that we can mix up all sorts of things in it, and that's OK.
数组放到数组中去,让我们把这个包含,字符串a的数组放进去,然后再显示,我们看到了一些,挺有趣的事情:我们可以把各种,各类的东西混合着放进去,没问题。
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