如果在抢夺用户注意的拉锯战中,内容失败,胜利的是那些艳俗而聒噪按钮和开关——那就说明UI太过了!
Sometimes there can be too much 'UI' - controls and buttons that are too strong and distracting win over content in their battle for attention.
为序章添加“重新再战”按钮,好让失败玩家重新开始游戏。
Added a rematch button for final battle in the Prologue when the player loses.
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