采用投影纹理映射技术实现了像素级光照效果,并成功地用来模拟列车头灯。
Per-pixel lighting is implemented by using projective texture mapping technology and simulated the train headlights successfully.
最后,在可编程图形硬件上,采取投影纹理映射技术将阴影纹理投射到场景中的相应表面。
Finally, the shadow texture is mapped to a corresponding surface in 3D scene by projective texture based on programmable graphics hardware.
这个视频将包括纹理烘焙,立体设置,相机映射和投影人。
This video will cover Texture Baking, Stereoscopic setups, Camera Mapping and Projection Man.
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