起初是糟糕的战争,之后是糟糕的审判,现在是糟糕的死刑:伊拉克人顽固地拒绝了美国征服者为其设定的道路。
A botched war, a botched trial and now a botched execution: Iraq obstinately refuses to behave in accordance with the script its American conquerors have written for it.
美国进行战争动员后,该系统帮助决策者设定军事生产目标,并估算大后方支持战争行动所必需的供应定额。
When America mobilized for the war, the system helped planners set goals for military production and gauge how much rationing would be needed on the home front to support the war effort.
除了这些设定,这些关于未来战争的游戏与《现代战争》系列的另一个共同点是它们都拒绝直接承认其主题的来源。
Beyond their Settings, what these future-war games have in common with the Modern Warfare series is a refusal to forthrightly acknowledge the inspiration for their subject matter.
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