同时,运用弹簧-质点模型,模拟了编织物受到拉力后变形的情况。
And use the mass-spring model to simulate the transmutation of fabric when be draw.
布的计算机模拟是服装CAD和计算机图形学中的一个重要研究课题,该文提出了一种基于质点-弹簧模型的布模拟方法。
Cloth simulation is one of the important problems in apparel CAD and computer graphics. This paper presents a cloth simulation method based on a mass-spring model.
三角化曲面上的网格顶点和网格边被抽象为质点-弹簧模型,用来控制网格形状。
Vertices and edges on the triangulated surface are abstracted into a mass-spring model which is used to control the shape of triangles.
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