消息传递模型作为一种处理单元间标准信息传输方式在实际并行程序中广为采用。
Message passing model has widely been adapted as a standard information transmission between processing elements in practical parallel programs.
不幸的是,该项目不是并行构建的——就像以前一样每一部分都是单独构建的——但是每个项目的实际编译能够使用多线程的方式。
Unfortunately, the projects aren't built in parallel - each one is built individually as before - but the actual compilation of each project will be able to use multiple threads.
考虑到还有很多屏幕实际使用空间可用,同步多媒体可以通过软件—某些元素串行,某些元素并行—来处理所有这些需求。
Synchronized multimedia can handle all of this through software-some elements sequentially and others in parallel-given that lots of screen real estate is available.
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