...ove joint(移除骨骼)、disconnect joint(断开骨骼)、connect joint(连接骨骼)、mirror joint(镜像骨骼)、orient joint(定向骨骼) 19.3 retargeting(重定目标)
基于176个网页-相关网页
那些初始的位置和方向可用来修正重定向的骨骼,并应用IK(反向动力)原理与原始世界空间位置匹配。
Those original positions and orientations can be used to fix the retargeted skeleton pose to match the original world space position using an IK pass.
当前的运动重定向针对相同的骨骼拓扑结构的较多,而在针对差异很大的骨骼骨骼拓扑结构的重定向上,研究较少。
Compared with the research on motion retargeting based on the same skeleton topologies, there is little research on motion retargeting aiming at quite different skeleton topologies.
应用推荐