演示如何显示可用串行端口。
考虑到还有很多屏幕实际使用空间可用,同步多媒体可以通过软件—某些元素串行,某些元素并行—来处理所有这些需求。
Synchronized multimedia can handle all of this through software-some elements sequentially and others in parallel-given that lots of screen real estate is available.
在又一示例中,网络设备220、240和270中的任意一个或全部可用网络设备串行群集来代替以处理增加的网络话务。
In a further example, any or all of the network devices 220, 240, and 270 May be replaced with a serial cluster of network devices to handle increased network traffic.
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