它们都利用Dojo动画支持。
一旦你习惯了新的绑定、触发器及动画支持,你就很难回到老风格命令式的、事件驱动的UI编程方法。
Once you get used to the new bind, trigger and animation support, it is hard to go back to the old style of imperative, event-driven UI programming.
尽管你的确可以在显示器上移动图形对象,但是GDI通常是一个仅有有限的动画支持的静态显示系统。
Although you can certainly move graphics objects around the display, GDI is generally a static display system with only limited animation support.
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