Walker称他们主要使用了苹果的Logic软件和插件来制作这款游戏,游戏包含多个小游戏,玩家只凭游戏音效闯关。
Walker said they mainly used Apple's Logic software and plug-ins to create the game, which contains several mini-games in which players use only audio-cues to complete tasks.
回顾一下插件制作者需要的三个条件:放置实现的位置,公开DSL(类方法)的方法以及为状态机公开实例方法的方法。
Recall that a plug-in author needs three things: a place to put the implementation, a way to expose the DSL (the class methods), and a way to expose the instance methods for the state machine.
之前我就尝试过制作分散插件,但这些插件很粗糙,虽说也能起到一些作用,还是有些局限。
There have been previous attempts to make scatter plugins, and these plugins roughly did the job, but with some limitations.
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