实际上我做的便是用锐利一些的笔刷非常轻的在原来的高光上又涂抹了一次,并且重新很快的彻底的将高光锐化。
What I actually did was to take a sharp edged brush and very gently paint over the old highlights , and then I repainted sharper highlights with quick, sweeping motions.
轻的物体,包括与提供使用不同类型的照明场景例子更新光与环境光的资产。
Examples of how to render different types of surfaces using this node, along with a technical overview of how the node works.
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