为了能在基于PC平台的虚拟现实中实现更具真实感的人体运动仿真,该文提出一种改进的约束求解方法,将人体建模为基于约束关节树的骨骼结构。
In order to make human motion simulation more realistic in Virtual Reality on PC platform, this paper introduces an improved method of modeling human body as a tree with constraint joints.
人体运动的仿真在分布虚拟战场环境仿真、灾难救援训练、交互式防暴演习等领域有重要的应用。
The simulation of mans motion plays an important role in the areas of distributed virtual battlefield simulating, disaster rescuing and interactive riot policeman exercising.
应用推荐