现在到了一个烦人的部分,你需要拷贝一份背景图层,将其放置在最上层。
Now comes the really boring part, you'll have to take a copy of your background plate, and place it at the top layer.
采用C4D图层,vertex map现在被作为蒙版在默认通道使用,同时将道路的纹理附在上层,而砂石的纹理在下曾。
Using Cinema4D layers, the "Vertex Map" can now be used as a mask in the diffuse channel, blending the road texture on top into the sand texture at the bottom.
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