三维场景综合显示、空间分析、海量地物模型管理、三维视点控制是三维可视化软件设计常用的技术。
Comprehensive display three-dimensional scene, spatial analysis, mass surface features model management, three-dimensional perspective control are commonly used to design visualization software.
为校准多视场深度数据,提出基于条纹投影的三维数字成像系统的多视点姿态估计方法。
To register multiple range images, we present a method for the pose estimation of multiple viewpoints for three-dimensional digital imaging system based on fringe projection.
我们实现的3D引擎主要包括三方面的内容:3D数据文件的读取,三维场景的重建,视点在场景中的运动。
The realization of our 3D engine is mainly consisted of three contents: reading 3D data file, rebuilding 3D scenes and eyes moving in the virtual scenes.
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