三维虚拟人技术为解决这些问题提供了新方法,新途径。
The three-dimension virtual human technology offers a new way for solving these problems.
本文描述了三维虚拟人物的定义,操纵,动画和性能分析。
The definition, manipulation, animation, and performance analysis of virtual human figures will be examined in this paper.
由内嵌肌肉向量的参数化表示,通过编辑参数能赋予三维虚拟人脸各种丰富的表情。
According to its parameterization representation of imbedded muscular vector, the virtual face can make different expressions after we edit relevant parameters.
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