The title has been created by US developer Blizzard, the firm behind the popular game World of Warcraft.
游戏名由美国开发公司暴雪命名,暴雪也是广受好评的游戏魔兽世界的开发者。
But in the middle of that process, in 2004, we launched World of Warcraft and that was a little bit surprising to us in terms of how big that became.
但是在开发中途,也就是2004年,魔兽世界投放市场,魔兽的影响力之大有些出乎我们意料。
We cornered Mark Kern, team lead for World of Warcraft, to fill us in on the latest developments.
我们找到了魔兽世界开发小组的组长马克。克恩,请他告诉我们这款游戏最新的开发情况。
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