Detail in the expected results is less problematic than in the test procedure, but too much detail can focus the tester''s attention too much on checking against the script he''s following. That might encourage another classic mistake: not noticing and exploring "irrelevant" oddities. Good testers are masters at noticing "something funny" and acting on it. Perhaps there''s a brief flicker in some toolbar button which, when investigated, reveals a crash. Perhaps an operation takes an oddly long time, which suggests to the attentive tester that increasing the size of an "irrelevant" dataset might cause the program to slow to a crawl. Good testing is a combination of following a script and using it as a jumping-off point for an exploration of the product.
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