... 对于方程 » For the equation 虚拟的人 » Virtual people 我明早看他 » I see in the morning he ...
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In the research process of computer "virtual person", the hair simulation of three dimensions is absolutely necessary to shape the virtual person with true action and expression.
在计算机“虚拟人”的研究过程中,对于塑造具有真实感动作表情的“虚拟人”来说,三维头发的仿真研究是必不可少的。
参考来源 - 真实感三维头发的模拟·2,447,543篇论文数据,部分数据来源于NoteExpress
It happened in a world that mixed virtual people and objects with modern streetscapes in a new cross-reality.
它发生在一个全新的世界,这个世界是以新的跨现实的方式将虚拟人物和道具集合于的现代街道的场景之下形成的。
Light and shadow play critical roles in this world's and such function causes chain reactions between virtual people, trees, birds and houses.
光与影在这个世界里有著关键的作用。它们会在虚拟的人、树木、雀鸟和房屋之间,引发一连串的连锁反应。
As games blend our real and virtual environments, should there be a concern that some people will be less able to distinguish between the two?
游戏将真实的和虚拟的环境相混合,那么我们是否应该担心有些人会不那么容易区别这二者?
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