In the virtual knee arthroscopic surgery, a real-time large deformation of the knee joint model is required.
在虚拟膝关节手术中,需要对膝关节进行大范围形变的实时模拟。
Skin deformation is one of the most important problems in virtual human modeling.
皮肤变形是虚拟人合成研究领域的重要研究方向之一。
Large deformation theory and virtual work principle were applied to analyses high - speed machining process, the finite element governing equation was approached based on Lagrangian description.
依据大变形理论和虚功原理对高速切削过程进行分析,建立了基于拉格朗日描述的有限元控制方程并采用二维有限元模型进行模拟。
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