The chapters on sorting are very useful to anyone who needs to sort data; the elegance, speed, and agility of the UNIX text-based sorting utilities put modern GUIs to shame.
有关排序的部分对于那些需要对数据进行排序的用户来说非常有用;UNIX 中基于文本的排序工具所具有的优雅、速度和灵活性足以让现代的 GUI 工具感到汗颜。
MUD is very much like the classic game ZORK, or any of the hundreds of text-based adventure video games that have flourished on personal computers since day one.
MUD这个游戏跟一款经典游戏ZORK(或者另外上百款自从个人电脑出现的第一天起就蓬勃兴旺的文字界面的探险类游戏)非常相像。
The historical critical method, and the documentary hypothesis in particular, are not inherently biased, I want to make that point very strongly. They are simply analytical tools: look at the text and its features and draw some conclusions based on what you're finding.
这里我想要特别强调的是,历史的批判性研究方法,尤其是底本学说,本身是不带偏见的,它们只是分析工具,对文本及其特征进行评判,然后根据你的发现作出结论。
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