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Find the cosine of the Angle between the vertex normal and the newly calculated vertex to light normal.
确定顶点法线与重新计算顶点后得到的光照法线之间的角度的余弦。
The vertex normal is usually calculated as the average between the triangle normals of all triangles that include that vertex.
顶点的法向量通常是包含这个顶点的所有三角形法向量的平均值。
It looks at each target face's direction as defined by it's vertex normals and calculates the new lighting solution by offsetting it with the information from the normal map.
它通过顶点法线所定义的方向察看每个目标面,然后根据来自法线贴图的信息通过补偿它来计算新的灯光效果。
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