abstract:UVW mapping is a mathematical technique for coordinate mapping. In computer graphics, it is most commonly a \mathbb{R}^{2} to \mathbb{R}^{3} map, suitable for converting a 2D image (a [to a three dimensional object of a given topology].
Asyousee, thetexture is notperfectlytiledbutIdo not really needit to be becausethe originalmapwas10k and the UVWMapping is bigenough to avoid thisproblem.