All of the above solutions use a simple loop to wait and handle requests, before dispatching the request to a separate function to handle the actual network interaction.
上面的所有解决方案都用简单的循环等待并处理请求,然后把请求分派给另一个函数以处理实际的网络交互。
You should be able to take the simple roll function created in Part 1 of this " 30 game scripts you can write in PHP" series and use it to calculate the damage for a base set of weapons.
您应当能够得到在 “ 可以用 PHP 编写的 30 个游戏脚本” 系列的 第 1 部分 中创建的简单 roll 函数,并且使用它计算一套基本武器的破坏力。
A very simple method is to use linear interpolation, which assumes that the unknown function is linear between every pair of successive points.
一个非常简单的方法是使用线性插值,它假定未知函数的线性每对之间的连续点。
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