We've seen too many boring games with poor graphic expression and trying to hide it with fancy menus, fonts or UIs.
我们已经看到很多无聊的游戏,由于自身在图形表达上有所欠缺,因此要使用大量奇特夸张的菜单,字体或ui以掩盖这种缺陷。
Formatting: % Too many different fonts, colors and graphic styles will hold the reader up.
格式:过多的字体、颜色和样式会分散读者的注意力。
Too many developers and managers think that user experience (UX) design is selecting colors and fonts and button radii.
太多的开发人员和经理认为用户体验UX设计选择颜色和字体以及按钮半径。
应用推荐