optical triangulation theory 光学三角原理
Triangulation is an important way of finite element mesh generation. In this paper, this way is introduced into hiding assembly drawing, the relating theory and steps are also discussed.
三角剖分是有限元网格划分的重要工具之一。本文将这一方法应用于装配图的消隐之中,并介绍其原理及实现步骤。
On the base of analyzing the traditional methods of making polygon node, this paper puts forward a new method to automatically create node based on Triangulation Theory.
在传统多边形内点自动生成算法的基础上,提出了一种基于多边形三角化理论的内点自动生成算法。
应用推荐