It used suitable texture slices and less transparency,to rendered the flame procedure by a rotation loop. The analysis showed that the texture slice method had some advantages not only in many ways but also in lot of application fields.
在显示粒子的时候,我们采用纹理片的方法,用一定大小的纹理图片代替所要绘制的大量粒子,取得了较好的模拟速度和效果。
参考来源 - 基于改进的粒子系统的火焰模拟·2,447,543篇论文数据,部分数据来源于NoteExpress
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